VERENA
3D Character Model
description:
The Objective of this project was to create a realistic 3d model of my original character, verena. Prior to this model, I drafted several sheets of 2D concept art to create a stylistic roadmap of how I would bring this character to life in the most detailed way possible to contrast the more simplistic 2d designs. The entire model was sculpted from scratch in zbrush, and then rendered in Maya utilizing the Arnold renderer. The textures were created via Zbrush polypaint.
software used:
zbrush, Autodesk maya 2023
The Objective of this project was to create a realistic 3d model of my original character, verena. Prior to this model, I drafted several sheets of 2D concept art to create a stylistic roadmap of how I would bring this character to life in the most detailed way possible to contrast the more simplistic 2d designs. The entire model was sculpted from scratch in zbrush, and then rendered in Maya utilizing the Arnold renderer. The textures were created via Zbrush polypaint.
software used:
zbrush, Autodesk maya 2023